Duality AI, the force behind the Falcon digital twin simulation platform, has unveiled FalconEditor—a user-friendly, visual tool designed to create digital twins and simulations. Developed with Epic Games’ Unreal Engine, FalconEditor simplifies and accelerates the simulation process, allowing enterprise users to tap into the full potential of the Unreal Engine ecosystem without being tied to specific hardware or proprietary AI models.
Digital twin simulation is quickly becoming an essential tool for tackling intricate challenges in AI, robotics, and smart system development. This technology provides critical insights into the physical world for AI models, enhances the safety of robotic operations, and supports data-driven decision-making in high-stakes automation projects. Traditional industrial simulation tools often fall short in meeting the unique needs of synthetic data generation and autonomous system development. Meanwhile, conventional game engines typically demand specialized expertise, which can hinder smooth enterprise integration. FalconEditor bridges this gap by offering an integrated development environment that generates high-quality, photorealistic digital twins with ease. This advancement is a significant milestone in making digital twin simulation more accessible for engineers and data scientists, ultimately reducing adoption barriers for AI and automation teams.
This development comes through a partnership with Epic Games, the creator of Unreal Engine. According to Duality AI’s CEO, the choice of Unreal Engine was driven by its superior rendering capabilities and vast content library. Integrating Unreal Editor’s functionality into Falcon not only simplifies simulation design but also better addresses customer needs. The partnership reinforces Duality’s position as a premier simulation solutions provider within the Unreal Engine ecosystem. FalconPro, the product license, offers access to Unreal Editor along with dedicated support from Duality’s customer success team, highlighting Epic Games’ commitment to extending Unreal Engine’s reach into enterprise applications.
Bill Clifford, VP and GM for Unreal Engine and Creator Marketplaces at Epic Games, noted that by enhancing FalconEditor with Unreal Editor capabilities, engineers and data scientists can now create expansive virtual environments using AI and robotic systems—directly through a web browser.
Key features of FalconEditor include the integration of digital twin functionality into Unreal Editor and seamless connectivity with FalconSim, Duality’s high-performance simulator. Additionally, FalconEditor works hand in hand with FalconCloud, Duality’s comprehensive digital twin and scenario management platform. This combination allows users to access millions of assets from the Unreal Engine ecosystem, customize them for simulation purposes, and add adjustable parameters and necessary data. The intuitive visual interface makes it straightforward to arrange digital twins and configure simulation scenarios. Moreover, users can test and refine their setups—including Python code enhancements for digital twin behavior—within the FalconEditor environment before sharing with collaborators via FalconCloud. Finally, scenarios can be executed flexibly in the cloud, within enterprise pipelines, or on local systems.
FalconEditor builds on Duality AI’s customer-first approach—a strategy recognized by accolades like the Top AI & Data Product award. Customers have praised the platform for its ability to simulate realistic scenarios, validate real-world workflows, and generate synthetic sensor data efficiently, thereby accelerating product development cycles and reducing the need for costly field experiments.
To explore FalconEditor and the full suite of Falcon digital twin simulation products, visit duality.ai or sign up for FalconCloud to experience digital twin simulation directly from the web.